World Builder Suite: PRO Version

Paid Plugins + Scripts World Builder Suite: PRO Version

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🌍 World Builder Pro: update (version 4)​

World Builder Pro has been updated! Download the new version and delete the old one.

CUA Array
  • ⭐ NEW: Ground Layer 3! Add a third texture over Layers 1 and 2, with its own blend rule. For example, put snow on the hill tops over grass and rock. Choose where it shows: on slopes, high ground, low places or in random patches.
  • New Footprint Shape. Choose Circle or Square for each asset. Square works well for long or square things like logs, benches and crates, because they can stand closer side by side.
  • New Show Footprint for each asset. You can hide one asset’s footprints and still see the others.
  • Fixed: an asset that loads slowly is no longer left out of the array. It now appears when it is ready.
  • Fixed: one broken asset no longer stops the other assets from building.
  • Fixed: if two slots use the same CUA, the original no longer stays invisible.
  • Fixed: lists near the bottom of the page now open upward, so you can reach every choice.
SunRig
  • Captured Surroundings: the light colors are now saved with your scene. When you open the scene again, it looks the same right away.
  • After a scene loads, the snapshot now waits until the figure, CUAs and Array copies are in place. This gives a cleaner result.
  • Fixed: the Shadow Resolution list now opens upward, so you can reach every choice.
DistanceHaze
  • Fixed: the Center On and Quality lists now open upward, so you can reach every choice.
ColorMeVam
  • Fixed: Exclude UI From Grade now works correctly. Before, turning it on could make VaM’s menus disappear. Now the menus stay visible and keep their normal colors.
Wind Machine
  • Small cleanup. The wind works the same as before.
Introducing "Wind Machiner"

Wind Machine.jpg



VaM’s normal wind pushes all the hair at the same time, so it moves as one piece.
Wind Machine is different. It pushes every hair strand and every part of the cloth on its own.
Hair flutters, tips dance, skirts lift and ripple, and gusts roll through your scene like real wind.
Once you see it, you won’t want to go back.


WIND MACHINE 1.gif

The wind​

🔹Works on every piece of sim hair and sim clothing in the scene, by itself
🔹Set the wind speed and overall power
🔹Vary Wind Speed: the wind gets stronger and softer over time
🔹Gusts and turbulence, with control over strength and size
🔹Gust Balance: choose how much gusts add to the wind
🔹Direction Range: the wind slowly swings left, right, up and down inside limits you set
⭐ IN PRO VERSION: Wind Area, to keep the wind near one spot, so far-away figures are skipped

WIND MACHINE 2.gif

Hair​

🔹Every strand moves on its own, not as one solid piece
🔹Push Strength: set how hard the wind pushes
🔹Strand Flutter: small, fast movement in the strands
🔹Push Toward Tips: leave the roots calm and move the ends. Great for long hair
⭐ IN PRO VERSION: extra strand controls, for how strands and tufts move apart from each other
⭐ IN PRO VERSION: Hair Adjust: loosen stiff or painted hair at five points along the strand, and change Weight, Gravity and Drag on every hair piece at once

Clothing​

🔹Cloth catches the wind along its surface, like a real sail
🔹Push Toward Hem: leave the pinned parts calm and let skirt edges fly
🔹Also works on sim cloth on atoms that are not figures
⭐ IN PRO VERSION: Sideways Drag and finer control of the cloth surface

Body​

🔹Wind can also push the body: breasts, glutes, head, torso, arms and legs
🔹Each part has its own strength

⭐ ONLY IN PRO: Wind Shelter​

⭐ The body blocks the wind. Hair and cloth behind a figure stay calmer
⭐ Air bends around the body and gets rougher behind it
⭐ Figures can shelter each other

WIND MACHINE 3.gif

Control​

🔹Save and load your own presets
⭐ IN PRO VERSION: Slots: keep several winds in one scene and change between them
⭐ IN PRO VERSION: smooth blending when a preset or slot loads
⭐ IN PRO VERSION: scene triggers: fade the wind in, fade it out, or fire a gust on cue

Clean and easy​

🔹Nothing is saved into your hair or clothing. Turn it off and everything goes back to normal
🔹Works on any atom
🔹Show Guide button explains every setting in simple words

Updates to Distance Haze and SunRig as well!​

☀️ SunRig​

🔹Captured Surroundings: SunRig can now use the real colors of your scene for reflections and fill light.
🔹Surroundings Bounce: new soft light on the side away from the sun, so figures no longer go black.
🔹Fill / Rim Light: a new second light for your figures, with shadow controls.
🔹Sun shafts in screenshots: shafts and glow now show up in VaM screenshots.
🔹Clearer names: some sky and reflection settings are now called “VaM Shader” settings.

🌫️ DistanceHaze​

🔹Cleaner screenshots: haze and depth of field now blur together, so hard edges no longer appear.
🔹New setting name: “Photos Haze At The End” is now “Photos Haze Before DOF”. Your saved scenes still work.

Please note: older scenes will look a little brighter on the shadow side. To get the old look, set Surroundings Bounce to 0.
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