World Builder Suite: PRO Version

Paid Plugins + Scripts World Builder Suite: PRO Version

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World Builder Cover.jpg


Stop building empty rooms. Start building worlds.

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Landscape created with 3 CUA Assets. 2 Rocks and 1 Grass patch.​

World Builder Pro is a set of fun and powerful plugins for VaM.
Together, they help you turn a simple scene into a living place, made in minutes instead of hours.

​

What's in the Suite?​


CUA Array.jpg


An array takes one object and turns it into many copies. You can line them up in neat patterns or scatter them at random.
CUA Array brings this power to VaM. Mix up to 5 different Custom Unity Assets to build forests, fields, rocky shores and more, all from one plugin.

Placement​

๐Ÿ”นCircle or square area
๐Ÿ”นEven rows or random scatter
๐Ÿ”นEdge Only mode, for rings and borders
๐Ÿ”นInner Radius, to keep the middle empty
๐Ÿ”นUp to 2000 copies
๐Ÿ”นFootprint, Overlap and Extra Space, so copies donโ€™t crowd each other
๐Ÿ”นCenter To Edge, to make copies thicker in the middle or near the edge
๐Ÿ”นGroups: make clumps of copies, with control over size, spread and tightness
โญ PRO: up to 5 different assets in one array
โญ PRO: Near Another Asset, to grow one asset close to another (for example, flowers near rocks)
โญ PRO: Placement Priority, to decide which assets get placed first
โญ PRO: Large Copies, with smaller copies growing around them
โญ PRO: Spawn masks, to choose where copies can and canโ€™t appear


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Variation​

๐Ÿ”นRandom size, height, turn and tilt, so no two copies appear the same
โญ PRO: separate random seed for each asset

1793142737.jpg

Entire cornfield from 1 single plant asset

Ground Plane​

๐Ÿ”นBuilt-in ground plane creation with hills, a flat edge or a flat center
๐Ÿ”นYour own textures on the ground
โญ PRO: a second texture layer that blends with the first
โญ PRO: Heightmap, to shape the ground from an image
โญ PRO: copy ground textures from another atom


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Ground plane with hills using two blended textures. Also shows SunRig Plugin in use

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Ground plane with blended textures.

Performance & Display​

๐Ÿ”นCombine Meshes, for better FPS
๐Ÿ”นTurn colliders and shadows on or off
๐Ÿ”นHide the original object
๐Ÿ”นShow Footprints, to see the space each copy uses
๐Ÿ”นClone Layer, so it works with Light Atom Excluder


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1 Mech asset arrayed into vast rows. Also shows DistanceHaze and Sunlight Plugins in use

& MORE​

๐Ÿ”นSave and load presets
๐Ÿ”นโญ PRO: works on Empty atoms,
๐Ÿ”นโญ PRO: works with Vam's Built-in shape assets
๐Ÿ”นShow Guide button explains every setting in simple terms


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SunRig.jpg


.SunRig gives you a real sun, soft shadows, light from the sky and bounce light from the ground.
Move the sun and your whole scene changes, from bright noon to a golden sunset.

The Sun​

๐Ÿ”นSet the sunโ€™s height and direction with simple sliders
๐Ÿ”นAuto Sun Color: the sun turns warm and golden as it gets low, like a real sunset
๐Ÿ”นOr pick your own sun color and brightness
๐Ÿ”นUses a normal VaM light atom, so your scene saves like any other. Move the light by hand and the sliders follow it


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All light from the SunRig plugin. Skybox not included.

Shadows​

๐Ÿ”นSoft shadows that get blurrier with distance, like real sunlight
๐Ÿ”นCloud Cover, for softer shadows on a cloudy day
๐Ÿ”นTighter Shadow Contact, so feet and objects sit firmly on the ground
๐Ÿ”นBetter shadow quality: shadow distance, cascades and shadow map size
๐Ÿ”นEverything goes back to normal when you remove the plugin

Sky and ground light​

๐Ÿ”นLight from the sky above and bounce light from the ground below
๐Ÿ”นReplaces VaMโ€™s flat ambient light for a more natural look
๐Ÿ”นAuto Sky Color follows the sun
๐Ÿ”นSky reflections on objects and figures
๐Ÿ”นExtra sky light on figures, so skin looks soft and alive
๐Ÿ”นAlmost no cost to FPS


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All light from SunRig. Skybox not included

Figure Key Light​

๐Ÿ”นA second sun light using a Spot Light for better shadows, just for your figures
๐Ÿ”นLight figures well without changing how the scenery looks
๐Ÿ”นUse it with Light Atom Excluder (available free on the hub), so it lights only the figure

Sun shafts and glow​

๐Ÿ”นBeautiful light rays coming from the sun
๐Ÿ”นA soft glow around the sun
๐Ÿ”นControl the strength and length of the rays
๐Ÿ”นWorks in VR

Easy to use​

๐Ÿ”นWorks on any atom, or as a Scene plugin
๐Ÿ”นClear pages: Sun, Shadows, Fill & Reflections, Sun Shafts and Key Light
๐Ÿ”นShow Guide button explains every setting in simple terms


DistanceHaze.jpg

In real life, far-away things fade into the air. Mountains turn soft and blue. Trees in the distance turn pale. DistanceHaze brings this to you.
Your scenes stop looking flat and start looking huge. Use it for misty mornings, hot deserts, dusty air, or deep underwater scenes.

The haze​

๐Ÿ”นPick any haze color: blue mist, golden dust, green water
๐Ÿ”นClear Radius: keep everything near you sharp and clear
๐Ÿ”นFade Distance: choose how far away things fade out completely
๐Ÿ”นMax Strength: light mist or a thick wall of fog
๐Ÿ”นFalloff: a soft fade or a sudden one
๐Ÿ”นSky Haze: add haze to the sky too, or keep it clear


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CUA Array using 1 rock, 1 fish and 1 plant asset. Also Shows DistanceHaze Plugin in use

Shape the haze​

๐Ÿ”นCenter it on the camera, or on any atom
๐Ÿ”นClear Above and Clear Below: keep haze off the sky or out of a valley
๐Ÿ”นClear Angle: control the haze by viewing angle

Moving, living haze​

๐Ÿ”นVariation: patchy haze that looks thicker in some places, like real fog
๐Ÿ”นMake the fog patches drift slowly with the wind
๐Ÿ”นControl drift speed, direction and up/down movement
๐Ÿ”นChurn: the patches slowly roll and change shape


ColorMeVam.jpg


Movies donโ€™t look like real life. They are color graded to feel warm, cold, dreamy or dramatic.
ColorMeVam brings that same power to VaM. Change the colors and light of your whole view in seconds, and give every scene its own look.


ColorMeVam.gif

Tone​

๐Ÿ”นExposure, to make the whole view brighter or darker
๐Ÿ”นWhite balance, to make it warmer or cooler with temperature and tint
๐Ÿ”นBlack point and white point, for deep blacks and clean whites
๐Ÿ”นContrast and gamma, for punch or a soft, gentle look
๐Ÿ”นShadows and highlights, to control the dark and bright parts separately
๐Ÿ”นHighlight protection, so bright areas keep their detail
๐Ÿ”นSaturation, for bold colors or a faded look
๐Ÿ”นCurves and tone mapping, for a film-like finish

LUT​

๐Ÿ”นLoad LUT files, the same color looks that photographers and filmmakers use
๐Ÿ”นBlend a LUT in a little or all the way

Bloom​

๐Ÿ”นA soft glow around bright lights and shiny spots
๐Ÿ”นControl the strength, size and color of the glow
๐Ÿ”นFirefly clamp, to stop tiny bright dots from flickering

Output​

๐Ÿ”นDithering, for smooth color gradients with no banding
๐Ÿ”นBefore / After split screen, to compare your look with the original

Presets​

๐Ÿ”นSave your favorite looks with a thumbnail picture
๐Ÿ”นLoad them again in any scene with one click

Stable and safe​

๐Ÿ”นOriginal shaders and code, built for VaM
๐Ÿ”นWorks on any atom, or as a Scene plugin
๐Ÿ”นShow Guide button explains every setting in simple words


CUA Cutout Fix.jpg


Some Custom Unity Assets materials look wrong in VaM and don't render depth order properly.
Leaves in the back show through leaves in the front, or whole plants flicker and disappear.
CUA Cutout Fix solves this. Load it on the asset, and the leaves draw clean and solid, in the right order.


๐Ÿ”นFixes leaves, grass and flowers that show through each other
๐Ÿ”นHelps DistanceHaze reach materials it was skipping, like windows that stayed clear
๐Ÿ”นWorks on most Custom Unity Assets with see-through materials
๐Ÿ”นChanges are made only while the plugin is running, so your files are never changed
๐Ÿ”นRemove the plugin and the asset goes back to how it was


CutOUtFix Before and After (1).gif


Your scenes deserve a world. Go build one!
Thank you for your support! โค๏ธ
Please report any bugs or concerns. Message me here or on Patreon
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Version: 1
Bravo! i will test that!
Dragontales
Dragontales
Please let me know how you make out. The array plugin can be a lot to take in at first, but it's got huge potential for great scenes.
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