• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
White Hart

Environments White Hart

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Added collision to the asset as I've forgotten to do that before exporting from unity. I've also made the atoms in the scenes dependent on the asset so you can now move the room without messing up the lighting or browser screen.

Thanks to u/next2nothing274 on reddit for letting me know about the missing collision!
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