• ensure that morphs are loaded from the current var package to prevent scenes/looks depending on TittyMagic from producing dependencies to multiple versions of TittyMagic
  • removed a few unused morphs from the var
  • the previous patch had an inadvertent change to the recalibration which made it a bit faster but less reliable, that change is now reverted
  • fix issues in restoring the saved slider and toggle values when loading from a save file
  • restore default behavior of "Right/Left Angle Target" slider (in F Breast Physics 1 tab) when disabling or removing plugin
TittyMagic 3.0 is now out of early access!

Fixes in 3.0.4:
  • physics settings relative to chest angle were being calculated incorrectly (not a very noticeable issue)
  • fixed issue with mode being set to default (Balanced) when loading a save (this was introduced in 3.0.2)
Animation optimized mode now adjusts the up/down morphs smoothly even if your frame rate is not staying equal to your physics rate.

Download from Patreon
  • expose the mode selection to triggers
  • the plugin will no longer reset to default values when loading a legacy pose or look (plugin parameters are no longer saved and loaded to/from legacy Pose and Look presets)
Download from Patreon
This is a patch to ensure compatibility with other plugins (e.g. E-Motion 3.0) which animate morphs that affect breast vertices and aren't flagged as pose morphs.

If TittyMagic is constantly recalibrating itself for no apparent reason and causing animation to stay frozen, uncheck the "Auto-recalibrate if size changed" checkbox in the plugin UI. You can use the "Recalibrate physics" button to manually update physics settings instead.

Three other changes:
  • Very small changes in breast size no longer cause physics settings to refresh automatically, even if "Auto-recalibrate if size changed" is enabled. This should enable you to make small tweaks to breast size without having the plugin go through its refresh cycle.
  • The UI now always shows the current breast mass
  • The plugin no longer disables the person atom's "Freeze physics while grabbing" setting
That's it. Hopefully this solves the issues that a few users reported ?

Download from Patreon
Hello everyone, a new version is finally out. This release is an Early Access release for patrons - when it ends I will update the resource and post the free download on Hub. Please be patient - or get in early! :D


Animation optimized mode

?breast shape in the up/down direction is shaped by forces acting on the breast
?this produces an effect of "bouncing" as if the entire breast moves and shapes inside the skin, as opposed to just pivoting from the base
?the amount of up/down morphing due to forces can be controlled in the plugin UI with a new slider

Physics improvements

?breast fat is more realistically quick and responsive and jiggles more easily
?breasts have a better appearance of weight in animations
?when leaning back and forward, spring is reduced so that breasts wobble about more as you might expect when there is no gravity pulling them up or down but rather against or away from the chest
?breast mass is calculated more consistently and accurately regardless of what orientation the chest is in and whether the breasts are in the middle of animation

Breast morph improvements

?breast shape is tweaked/revamped in all orientations and optimized to look better for every breast size and softness level
?leaning to any direction now more realistically pushes breasts up, especially when leaning sideways
?breasts morph more naturally when turning from lying on back to lying on side
?shape when standing upright now is more consistent before/after enabling the plugin

Bug fixes

?monitoring that user preferences are compatible with TittyMagic is now working correctly if plugin is disabled and then re-enabled
?fixed an issue where VAM's default breast in/out morphs would take effect and flatten breasts even though the setting was unchecked (occurred on scene load with plugin present)

Additional notes

- the plugin now takes a short pause to recalibrate settings when a change to breast size is detected
- a pause is taken also when the softness value is changed in Animation optimized mode

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Known issues

The plugin will freeze animation while recalibrating, and in some cases the Freeze animation checkbox might stay on if recalibrations overlap. This is being looked into. Just uncheck the freeze and you should be good to go!

If you find any other issues in the new version, please report them! Thank you :love:
Fixed an issue where loading a scene or other savefile referencing the plugin would cause an error and the plugin would not work until reloaded.
1 minute demo of the new Touch optimized mode (unmute the video!)

Changelog
  • Touch optimized physics mode
    • improved collision physics (no hard colliders)
  • Balanced physics mode
    • mostly similar to the physics of the previous version, but everything's tweaked slightly
    • thanks to the more realistic weight, it looks better in animations than Touch optimized mode
      • the larger the breasts, the more obvious the difference
  • Softness and gravity sliders now range from 0-100 - a simpler and more intuitive scale given that they are just arbitrary numbers rather than any concrete units
  • Breast shape tweaks
    • leaning forward shape is improved, breasts now droop without rotating and losing their overall shape
    • when upright, breasts no longer rotate up quite as much, better retaining the originally intended breast shape
    • leaning back no longer produces an ugly curve under the breast (this was caused by too high values in Breast under smoother morphs)
  • Damper value is linked to physics rate: higher rate means higher damper
    • this prevents high physics rate from making breasts too swingy
    • works with Auto rate as well
  • The plugin now monitors for changes to settings that are important to the plugin's functioning
    • if something toggles Auto Breast In/Out Morphs on (e.g. an appearance preset), a message is shown that it should be off
    • if soft physics is disabled, an error is shown that it should be enabled
  • Keybindings integration: TittyMagic.OpenUI command
  • Suppressed messages spam on plugin initialization
  • now works with any physics update rate - the plugin no longer sets it to 60hz when loaded
    • it's possible that VR display refresh rates other than 60Hz did not previously work correctly with the plugin (breast mass would not have updated when morphs were changed), now there should not be any such issue
  • only the TittyMagic.cslist file is now visible in the Select File dialog when adding a plugin: all other source files are hidden to keep the file browser more clean (unless you check Show Hidden)
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