Based on a random location on the east coast of the USA. Approx 36N and 80W.
Sunlight will adjust based on the amount of time passed due to the tilt of the earth and how that effects shadows.
You can use the triggers to scrub to the different seasons for quicker setup.
24sec/day is the default time for timeline as I didn't want to make the yearly tilt timeline outrageously long. Even at 24sec/day the whole year will take 2.4hrs.
The slower speeds are just a timeline slowdown, so may need to rename and re-trigger the animations if placing in a scene with other timeline animations.
"Shouldn't" effect other Atom plugins other than possibly Timeline. The light bake and skybox asset switching are done on the Sunlight/Earth atom Timeline, so if you want to change those you can from that trigger target line.
the light bake and skybox switching are a bit jarring and until someone makes a way to blend CUA assets softly then I can't really do anything about it. So just delete them if they bother you. They are not attached to the Subscene so if you move the subscene to another scene, the CUA assets won't load over with the subscene. I did this intentionally to try to keep the subscene small and somewhat universal.
Please let me know if you find any issues other than the above or if you have any suggestions within the realm of possibility.
Thank you and I hope you all enjoy it.
Big Credits to:
TacoCat for the amazing CUA asset and it's many beautiful light bakes.
AcidBubbles for the always wonderful Timeline plugin.
DragonPhantom for the super cool planet assets.
Spacedog for the great skyboxes
Sunlight will adjust based on the amount of time passed due to the tilt of the earth and how that effects shadows.
You can use the triggers to scrub to the different seasons for quicker setup.
24sec/day is the default time for timeline as I didn't want to make the yearly tilt timeline outrageously long. Even at 24sec/day the whole year will take 2.4hrs.
The slower speeds are just a timeline slowdown, so may need to rename and re-trigger the animations if placing in a scene with other timeline animations.
"Shouldn't" effect other Atom plugins other than possibly Timeline. The light bake and skybox asset switching are done on the Sunlight/Earth atom Timeline, so if you want to change those you can from that trigger target line.
the light bake and skybox switching are a bit jarring and until someone makes a way to blend CUA assets softly then I can't really do anything about it. So just delete them if they bother you. They are not attached to the Subscene so if you move the subscene to another scene, the CUA assets won't load over with the subscene. I did this intentionally to try to keep the subscene small and somewhat universal.
Please let me know if you find any issues other than the above or if you have any suggestions within the realm of possibility.
Thank you and I hope you all enjoy it.
Big Credits to:
TacoCat for the amazing CUA asset and it's many beautiful light bakes.
AcidBubbles for the always wonderful Timeline plugin.
DragonPhantom for the super cool planet assets.
Spacedog for the great skyboxes