• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Subsurface Scattering Skin & Better Soft Shadows (Out Of Beta)

Paid Plugins + Scripts Subsurface Scattering Skin & Better Soft Shadows (Out Of Beta)

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Positive
Version: 1
Posted:
5 stars for finding a way to do this in VaM.

It brings a life to the skin that I thought would only arrive after some while into VaM 2.0.

It's beta, and is yet to work in VR or Window Camera - but the prospects for this are just wonderful. The dev has said the current maps it uses are the diffuse maps - BUT that he plans to make this decal maps which I assume means we'll be able to make custom sss maps!

I'd love to see this working in VR and on the window camera. I hope its possible for it to work with other lights other than directional one day!

Really looking forward to the development of this. It will bring a lot of life to the textures and put an end to the zomnie like flesh tones of the ears and fingers etc.
Upvote 0
Positive
Version: 1
Posted:
Exactly what we need for a Beta for this! Nice work!
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