• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Subsurface Scattering Skin & Better Soft Shadows (Out Of Beta)

Paid Plugins + Scripts Subsurface Scattering Skin & Better Soft Shadows (Out Of Beta)

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SSS Skin now work in VR mode.

next update - bug fixes.

Capture.PNG
Resolution downscale control quality and performance.
Blur Iteration does not make big difference.
Scatter Distance and Scatter Intensity makes Big Difference,
Soft Depth Bias you should not change, its only required if you change character scale.
SSS Map is using current Diffuse map as input(if not using any map, then its look different) and that's why Subdermal Scatter Color has less effect.
Color Affect Direct can make it more effective but i dot recommend it.
I will add Decal Map as SSS Map input in next release so user can manually control which part should have what effect.
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