• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
[Subscene] Booths

Assets + Accessories [Subscene] Booths

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Positive
Version: 2.1
Posted:
Great addition, but is it possible to make the gloryholes a little bit larger? Perhaps have two different sizes side by side unless you can add/remove them separately with buttons?
ZRSX
ZRSX
Yep, I can do this, good idea! The issue is with the hidden colliders that I'll have to adapt for the new holes and/or size: it'll take some effort, don't expect it right away ;)
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Positive
Version: 2.1
Posted:
Amazing haha and funny...so many dicks lol
Upvote 0
Positive
Version: 1.0
Posted:
Great asset! Now all it needs is a few gloryholes
ZRSX
ZRSX
Thank you! Nevermind about my previous reply to @ICannotDie: RVU just proved me wrong. I'll do an update with some holes!
Upvote 0
Positive
Version: 1.0
Posted:
Very cool. The door opening/closing is a great feature. Would be great to get a version with a gloryhole cut in one of the side panels.
ZRSX
ZRSX
Thanks! I really wish I could do that with VAM basic shapes / props! Assets would be the way for this.
I was thinking of doing just a small wall with a hole in it as an asset, so it can be used for such things... I'll add it to the list!
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