• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Positive
Version: v1.3.1
Posted:
Deserves more reviews...

Currently the best way to trigger player relocation IMO.
Upvote 0
Positive
Version: v1.3.1
Posted:
Very useful! easy to use
Upvote 0
Positive
Version: v1.3.1
Posted:
This plugin, much like your others, feel like they should be included with VaM. It's that crucial. Well done, mate!
Upvote 1
Positive
Version: v1.3.0
Posted:
Awesome plugin!! Does just what it says it does. Makes saving scenes easy with no worries about how the scene will load. Thank you for making and sharing <3
Upvote 0
Positive
Version: v1.3.0
Posted:
OK this is going to be used a lot from now on. Wish I had found it sooner!
Upvote 0
Positive
Version: v1.2.0
Posted:
Godsend.
Upvote 0
Positive
Version: v1.1.0
Posted:
"Hmm, I wonder how I can get the player back to the start point, and facing the right direction easily? Surely I can trigger it somewhere?"

Once again, AcidBubbles to the rescue.
Upvote 0
Positive
Version: v1.1.0
Posted:
I was just looking for this function. Thanks again. Tour de force!
Upvote 0
Positive
Version: v1.1.0
Posted:
Thank you for all your awesome plugins!
Upvote 0
Positive
Version: v1.1.0
Posted:
Acid aboard again
Upvote 0
Positive
Version: v1.0.1
Posted:
Really handy with the new subscenes system or if you want to make complete scenes without merge loading.
Upvote 0
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