Shoko

Paid Looks Shoko

Ver2.0->3.0
1. Rebuilding the head and the facial texture.
(Changed direction to be more realistic.)
2. Rebuilding the body and changed the textures.
3. Adding specular, gloss, and normal map textures.
4. Change scene data and divide into regular version and simple version.
Ver1.0->2.0
1. Changing the face, shape, and facial texture.
2. Change to scene data that includes environment and multiple poses.
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