Ver2.0->3.0
1. Rebuilding the head and changed the facial texture.
(Changed direction to be more realistic.)
2. Rebuilding the body and changed the texture.
3. Change scene data and divide into regular version and simple version.
Ver1.1-2.0
1. Face design changed.
2. Texture changed.
(In addition to changing the face, the torso and limbs have been added.)
Ver1.0-1.1
1. Texture changed. (A new type with a three-dimensional effect)
2. Eye reflection changed.
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