Ver2.0>3.0
1. The balance of the head has been changed, various parts of the face have been adjusted, and the texture has been changed.
2. Adopting the original main hair and changing hair accessories.
3. Small changes to the body.
4. Adding specular, gloss, and normal map textures.
5. Change scene data.
Ver1.0->2.0
1. Rebuilding the head and changed the facial texture.
(Changed direction to be more realistic.)
2. Rebuilding the body.
3. Change scene data and divide into regular version and simple version.
4. Change of clothes.
Back
Top Bottom