• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Male Genitalia Morph - Move Shaft Skin

Morphs Male Genitalia Morph - Move Shaft Skin

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Positive
Version: 3.0
Posted:
A must have. One of a kind.
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Positive
Version: 2
Posted:
nice work jarny thanks for this, not an easy morph to pull off as i failed trying to create it in blender to daz .
J
Jarny
:) thank you.

i lost track of how many times i failed as well. the secret I was found was locking x/y axis (I think), then setting the generated .vmi morph's "is pose" value to "true" in a text editor. that prevented the sculpt from shrinking/enlarging anywhere, and then not affecting the colliders in any way once loaded in vam.
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