Happy Holidays Guest!
We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.
This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!
i lost track of how many times i failed as well. the secret I was found was locking x/y axis (I think), then setting the generated .vmi morph's "is pose" value to "true" in a text editor. that prevented the sculpt from shrinking/enlarging anywhere, and then not affecting the colliders in any way once loaded in vam.