We are excited to announce a new feature on the Hub: Favorites!
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You can check out the details in our official announcement!
i lost track of how many times i failed as well. the secret I was found was locking x/y axis (I think), then setting the generated .vmi morph's "is pose" value to "true" in a text editor. that prevented the sculpt from shrinking/enlarging anywhere, and then not affecting the colliders in any way once loaded in vam.
i lost track of how many times i failed as well. the secret I was found was locking x/y axis (I think), then setting the generated .vmi morph's "is pose" value to "true" in a text editor. that prevented the sculpt from shrinking/enlarging anywhere, and then not affecting the colliders in any way once loaded in vam.