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Male Genitalia Morph - Move Shaft Skin

Morphs Male Genitalia Morph - Move Shaft Skin

i saw some recent discussion about moving the skin along the shaft of the penis, as would naturally happen to a penis while being stroked. here is a simple morph that accomplishes this.

i find that it works best between:

min: -0.2
max: 0.55

add it to a variable trigger, as seen in the example, to dial this in.

ymmv with the use of different textures, and the min/max can be adjusted slightly based on those textures.

note; it's not perfect, as the geometry begins to overlap when going beyond the listed mins/maxes or so.
another note; pair this with pretty much any foreskin morph that are freely available and you can get a rather convincing movement through animation/variable trigger.
another another note; i plan to continue working on this casually for improvements.

morph name: G2MGensSkinMove

Author
Jarny
Downloads
140,040
Views
140,040
Packages
2
Total Size
0.01 MB
Version
3.0
First release
Last update
Rating
5.00 star(s) 2 ratings

More resources from Jarny

Latest updates

  1. adjusted min/max values

    here's an update which restricts the min/max values in vam by default, making it a bit easier to...
  2. fixed var

    i screwed up something on the var packaging. so sorry about that. what a noob. should be working...

Latest reviews

A must have. One of a kind.
Upvote 0
nice work jarny thanks for this, not an easy morph to pull off as i failed trying to create it in blender to daz .
J
Jarny
:) thank you.

i lost track of how many times i failed as well. the secret I was found was locking x/y axis (I think), then setting the generated .vmi morph's "is pose" value to "true" in a text editor. that prevented the sculpt from shrinking/enlarging anywhere, and then not affecting the colliders in any way once loaded in vam.
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