This was designed to be used around the neck but you could scale it.
As with all objects with metallic properties, I suggest using the reflections asset or an env with either a baked or live reflection probe.
Textures are 4k, the mesh is mediumpoly so should cause 0 performance impact at all. It has no colliders because this sort of thing absolutely will send your model to the afterlife due to vam's physics.
As with all objects with metallic properties, I suggest using the reflections asset or an env with either a baked or live reflection probe.
Textures are 4k, the mesh is mediumpoly so should cause 0 performance impact at all. It has no colliders because this sort of thing absolutely will send your model to the afterlife due to vam's physics.