This is a quick demo to show the full body tracking possible with the Kinect for Xbox One scanner. No post processing has been done and all joints were captured real-time in one go.
I used the amazing Embody plugin while performing the capture but hadn't tuned the "snug" part, so my position relative to the VAM model is slightly off, when tuned you can get better results than this.
I made this using a Quest2 headset which tracks hand and head position, however almost the entire body can be tracked with the Kinect. You will notice I am able to move my elbows independently of the hands (not possible without the full body tracking).
This does not require any trackers or tags to be connected to your body and does not rely on SteamVR as it links directly to VAM via a script.
I used the amazing Embody plugin while performing the capture but hadn't tuned the "snug" part, so my position relative to the VAM model is slightly off, when tuned you can get better results than this.
I made this using a Quest2 headset which tracks hand and head position, however almost the entire body can be tracked with the Kinect. You will notice I am able to move my elbows independently of the hands (not possible without the full body tracking).
This does not require any trackers or tags to be connected to your body and does not rely on SteamVR as it links directly to VAM via a script.