[Experimental] Alternative Futa

Plugins [Experimental] Alternative Futa

This plugin previously created morphs from code. This didn't work for some people and required a newer version of VAM. I've migrated to using regular morphs using ceq3's Morph Merge and Split.

Hopefully this resolves some issues people have been seeing.
Adds initial support for a mode that hides the female gens. Some notes:
  • Renders the base G2F mesh in place of the female gens, which unfortunately doesn't have an anus.
    • This will be difficult to fix...
  • Adds an option to draw the pelvis region of the male gen mesh.
    • The edges of this are pinned to the base body, and it will deform to keep them aligned.
      • At some point I'll try doing this for the penis submesh as well.
    • Not all textures include this region. Most of the built-in ones do, but not so much the community ones.
  • Adds an option to use a transparency-enabled shader.
    • None of the transparent shaders support tesselation
  • There are still lines at the texture boundaries.
    • Some of this is due to mis-matching material options, but in many cases the textures just appear different.
  • Now attempts to match built-in textures to the corresponding futa texture, if available.
  • A lot of internal refactoring.
    • Should resolve some race conditions in initialization but might also break things.

1685667788508.png
I introduced an error in OnDestroy with previous version. Thanks to @everlaster for flagging.
  • The skin now matches the skin (including customizations) of the previous model.
    • Gen texture is still always FutaSimone
  • Some error logging improvements
  • Genital positioning is now controlled through morphs that can be tuned manually.
    • Names are:
      • AltFuta Bone+Mesh Y-Offset
      • AltFuta Bone+Mesh Z-Offset
      • AltFuta Mesh Y-Offset
      • AltFuta Mesh Z-Offset
    • I'm too lazy to learn Blender, so these are created by the plugin at runtime. Might not fully work properly.
  • Material options are now saved with the scene
  • Added some ignore rules for gen and pelvis colliders.
1685381212778.png
Minor update...
  • Now enables controllers and collision for the testes
  • Uses the FutaSimone gen texture by default.
    • This also means it uses the standard body shaders. No transparency but should work with tesselation.
    • I might add transparency as an option later, since the alpha blending could be used to even out the texture boundary
  • Added comments to the code to document more of how it works internally.
    • I'm still fairly new to VAM plugin development, so I'm likely doing a lot of basic things wrong. Please educate me if you're willing. Do not be gentle.
1685291270398.png
Back
Top Bottom