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Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.10 using the VaM_Updater found in your installation folder.
Details about the security patch can be found here.
This plugin previously created morphs from code. This didn't work for some people and required a newer version of VAM. I've migrated to using regular morphs using ceq3's Morph Merge and Split.
Merges morphs together and properly split them into head and body morphs. Main features: Ability to merge morphs together Export the result in a whole body morph or separately for the head and the body Automatically fixes head height (preview...
hub.virtamate.com
Hopefully this resolves some issues people have been seeing.
Now enables controllers and collision for the testes
Uses the FutaSimone gen texture by default.
This also means it uses the standard body shaders. No transparency but should work with tesselation.
I might add transparency as an option later, since the alpha blending could be used to even out the texture boundary
Added comments to the code to document more of how it works internally.
I'm still fairly new to VAM plugin development, so I'm likely doing a lot of basic things wrong. Please educate me if you're willing. Do not be gentle.