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You are tasked with evaluating the suitability of Eva, an advanced android, for the next phase in Project Venus. Your decisions today may change the course of history.

Eva: Containment

Eva: Containment is a short but packed scene with with scripted intro and outro sequences backed by story elements. At its core it's a physics manipulation scene, you can apply forces and rotate them, apply poses to Eva and rotate her as well, remote control Eva's hands, and change morphs and poses.

It's both a scene to demo the Subject Eva model, and a way to test breast physics with TittyMagic.


















About graphics and performance

It just about runs at 60 fps in VR on RTX 3080 with Valve Index, YMMV with the CPU of course (mine is just a Ryzen 3700X at the time of writing). There are alternative less fps hungry lighting setups in the scene.

Due to the large number of atoms and scripts, it uses up a bunch of system memory - best to load a fresh VAM session.

The scene depends on PostMagic as a scene plugin - if you have it as a session plugin, remove it first, save your session defaults, Hard Reset / restart the game, and then open the scene.

Credit

The scene relies heavily on Timeline by @Acid Bubbles and Logic Bricks by @MacGruber - it wouldn't have been made without these excellent tools! Full list of third party dependencies:

MacGruber.PostMagic.3
MacGruber.Life.13
AcidBubbles.Glance.20
MacGruber.LogicBricks.12
AcidBubbles.Timeline.275
AcidBubbles.RubberLeash.2
WeebU.Cyborg_3_0_female.1 (+ its dependencies)
Xstatic.Particle_Pack_#12_Visualizers_Fogs_Poles_Hearts_N_more.1
Norm.Cyclorama.2
MacGruber.Essentials.14
NoStage3.UnityAssetVamifier.19
everlaster.FloatParamRandomizerEE.2
everlaster.TittyMagic.66 (patreon)
everlaster.Eva.2 (patreon) (+ its dependencies)

All dependencies that aren't from my Patreon are hub hosted and can be auto downloaded via package manager.
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everlaster
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