Now you can use epiCreatorLite to quickly put a scene together with epiRooms.
Showcased in epiCreator (which is also free and comes with many scenes).
Good rooms
- These environments have enough of an open space to fit perfectly for room-scale VR.
- They use the modified version of vamifier where applicable, in order to allow for consistent lighting.
- They combine well with epiLight, epiGI, and epiFurniture.
Credits
- The required assets are environments from VamXFan, MacGruber, VamTastic, TGC and they bring the credits of their original creators as specified in their credits sections.
- A modified version of vamifier is used where applicable.
- The Neutral room also uses Script_ColorScale of Blazedust in order to allow you to color it any way you want.
Instructions
- Check the scene to see which rooms you like.
- Add the corresponding EpiRoom subScene to your scenes.
- Each room also aligns perfectly with the chains in epiFurniture.
PS:
There is one caveat. If you're sharing on the hub (not just keeping it for your own personal use) removing dependencies properly requires manually copying/pasting things around and editing files in a text editor.
Some of the presets in epiRoom use some textures or a script that are included in the package.
You use them in your scene, now your scene has epiRoom as a dependency, epiRoom has all these asset items as a dependency.
It ends up looking crazy.
You just used one room preset from this package and now your scene says it needs 10+ dependencies.
The solution is updating all the presets that use the textures/script that are embedded in the var, to using the same textures/script that are in your own package.
You can do that manually and your number of dependencies will go down from 10 to 1-2.
The same thing applies to epiClothing.