EMISSIVE CHIMERA
Emissive effects for clothing and CUAs, plus a glowing XRAY overlay of the body, in one plugin.


Clothing and CUA emissive effects. XRAY is not shown in the video - try it yourself, it works in VR too.

EC Xray.png

It brings together three CC BY plugins (see Credits) and extends them: clothing emissive, CUA emissive, and an XRAY overlay of the body, each with pulse, scrolling glow textures (with wobble and glitch), and particles.

✔ Works in VR as well as on desktop (tested with a Meta Quest 3).

⚠ About this plugin (beta)
I am not a professional developer. I made this plugin for my own use, to get the effects I wanted, with a lot of help from AI, and I am sharing it in case others find it useful too. I have been adding and changing things as ideas came to me, so there are many parts of it that I do not fully understand myself.​
It is a beta: expect rough edges and bugs. Bug reports in the discussion are welcome and may be fixed, but I work on this in my spare time and cannot promise fixes, timelines or feature requests.​

Features

◆ Clothing
  • Makes clothing materials glow. By default a material glows when its name or its decal texture file name contains "(em)" (the same naming as EmissiveClothingPlus). Filter Override lets you pick any material by hand.
  • Per-material settings: color, strength, pulse, scrolling glow texture (with wobble and glitch) and particles. Copy them between materials, save them as presets, or link materials in groups (Gp1-Gp4) so they share settings.
  • Two render modes: a duplicate emissive material that leaves VaM's materials untouched (recommended), or swapping the material, which also works with sim clothing.

◆ CUA (Custom Unity Asset)
  • Makes CUA materials glow. By default a material glows when the asset name, the material name or one of its texture names contains "(em)"; CUA List Override lets you pick them by hand.
  • Two glows: the emissive color on the surface, and a large outer glow whose color can be set separately (Offset Color). Like every large glow, it needs a bloom post effect.

◆ XRAY
  • Draws the body again as a semi-transparent overlay on top, so it looks as if you can see it through the people and objects in front of it. Nothing is actually made transparent.
  • Turn it on per skin area (face, torso, limbs, ...). Each area can have its own emissive layer (glow color, pulse, decal glow, scrolling texture with wobble and glitch), crop, and particles.
  • Crop cuts the overlay back from each side, or cuts a shape out of the middle.
  • Particles can start from the whole area, its edge only, or the decal only. The overlay itself can be hidden so only the particles show.

How to use
  1. Add Custom/Scripts/Emissive_Chimera/Emissive_Chimera.cslist to a Person atom.
  2. It handles that person's clothing, skin (XRAY) and the CUAs attached to that person.
  3. Each tab has a help button that explains every setting.
Custom textures you pick for the glow are saved with the scene, and VaM's Package Builder picks them up when you package the scene.

Notes
  • Person atoms only. It does not work as a session plugin.
  • A bloom post effect is needed for the large, soft glow around glowing parts (clothing, CUA and XRAY alike). Without one, the parts are bright but do not bleed light around them.
  • With Shader Quality set to High, the XRAY overlay follows VaM's rounded skin outline. It borrows VaM's clothing shaders for this, so until at least one clothing item has been loaded it is drawn on the plain skin shape.

Credits
Emissive Chimera would not exist without the work of Blazedust, Stopper and HAL9001. Their plugins were the foundation this one is built on: the clothing emissive system, the idea and technique of drawing the body over everything in front of it, and the CUA glow. Thank you for creating them and for sharing them under an open license so that others could build on them. Many thanks as well to Alazi and immyneedscake, whose emissive shader still powers the clothing glow.

Based on:
Emissive shader (included unchanged from EmissiveClothingPlus) by Alazi and immyneedscake.

The scroll and particle textures included in the package are my own.

License
CC BY

Content in the video
Thanks to the creators whose work appears in the video (not included in this package):
  • Base scene: BunnyBotDance2024 by abc_tits
  • Model: Abrahel by Riccio
  • Hair, lashes, eyes and lips (used by the model): Oeshii, Miki, Oronan, Ramsess, ddaamm, VL_13, paledriver, CMA, BooMoon
  • Morphs: Lita by HFD, Life by MacGruber
  • Clothing: Baphomette by veralynn777, Hindenburg by Yaneks, Daemon Girl Tattoo by immyneedscake
  • Piercings (CUA): Piercings by qdaro, with ClothingPluginManager and CUAClothing by Stopper
  • Post effects (bloom): PostFX Pro by Skynet
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