Hi Guest!
We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
Read the
full post on Patreon, or follow progress on the
public Trello roadmap.
Yes there doesn't seem to be any practical limit to how many blendshapes one object can have. However one limitation is if your asset is multiple meshes exported as one. The plugin we have available for VAM will only list keys from one mesh.