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Firewood has been replaced.
"fire-c2k-speed-1" and "fire-c2k-speed-1" - now they can be scaled, and the animation speed has been increased.
The structure of the archive has changed (the prefab “campfire slightly less” has been removed)
Added new fire, changed textures and firewood.
Now compatible with the NoStage3.UnityAssetVamifier plugin.
Fire and stones are now separated from each other. Improved fire animation looks more believable, two types of flames with different animation speeds. The fire can now be scaled. I decided to remove the sub-scene, the old structure of the archive and the names of the prefabs have been preserved for compatibility.
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