• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Abyss

Environments Abyss

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This was inspired by a image I recently ran into... This afternoon I modeled the main cave spot in blender and added the rest within Unity.
A few tweaks lighting and asset tweaks within VaM, and lol. looks super cool!


for those new.. you need this for the LUT . I've always used this in VR with no issues.. but results may vary on your machine.

Fuji XTransIII / Mono+R is the Lut used in this one..

Crank it! =)
https://hub.virtamate.com/resources/vamtweaks.19184/ The only way to get big areas dark :)


New Saturn Model :)
"Saturn" (https://skfb.ly/orVqA) by Nestaeric is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).


This is set up as a subscene.. I'm not sure what making this a subscene did to the floor though.. as it was the normal color, right up until the final save.. Once I figure that out, I'll upload again.
I'm searching for some more Lone Adept Wizard stuff to put in here..

HAPPY NEW YEAR!!!!!!

Some vids of how I made it will be on my Patreon shortly :)
Broken up in 3 vids and Small semi final, prior to finalizing it in VaM.
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