• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

tranquil

  1. Abyss

    Environments Abyss 2026-01-01
    Hub-Hosted VAR CC BY

    This was inspired by a image I recently ran into... This afternoon I modeled the main cave spot in blender and added the rest within Unity. A few tweaks lighting and asset tweaks within VaM, and lol. looks super cool! for those new.. you need this for the LUT . I've always used this in VR...
  2. Plant and Tree Fix

    Scenes Plant and Tree Fix final

    I found a really easy way to add the back of missing textures for things like.. all the leaves on my plants lol. and some of the Japanese Screens. No more going into and out of blender for the solidify modifier.. smh.. =)...
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