This is an early beta and there's a lot of tinkering still left to do, but I figured I might as well release what I have for people to play with.
Usage
Notes
Usage
- Add to a Person atom.
- A sphere should spawn behind the head. Position it as needed.
- It is invisible by default.
- Press Grab
- Move the sphere around
Notes
- For reasons I can't recall anymore, I decided to calculate the physics per-hair rather than just add a 'chain' of rigidbodies. The hair is stretchy so it acts like a spring, and is prone to oscillation. Use the drag settings if you have issues.
- I'll probably re-do this in an upcoming revision.
- It uses custom shaders so the perf hit shouldn't be too bad.
- Works best with loose hairs, but I tried to make it work reasonably with rigid hairs as well.