Silver HJ creates procedural HandJob animations with minimal setup! Motions and speeds are randomized to create natural looking variations. It can even be used with VaM's built-in dildo as a receiver (though results tend to be better with male characters). Hand morphs automatically open and close. Special care was given to try and correctly align the hand regardless of the relative angles of the characters involved (but some poses still provide better results than others). The script includes audio for extra real-ish-ness. Use is pretty straight-forward:
The look in the image is Nance, available to supporters here.
The scene in the image is Lover's Cave Conversion, available to supporters here.
ENJOY!!!
Added Note: There was a question in the discussion about using a Dildo instead of a make character:
It only works with VaM's built-in Dildo (Add Atom->Toys->Dildo) and the atom name needs to start with "Dildo" (which it does by default). Just a heads up, the purpose of the "Up/Down" and "Forward/Backward" sliders flip when using a Dildo. Also, you can sometimes get more stable results if you enable "Base Up" which is a checkbox buried in the lower left of the UI. This option doesn't look as nice, but it can help if the animation is erratic. Hope that helps!
- Add your characters to the scene (usually a character to perform the HJ and one to receive it, though a male character can perform it on himself)
- Pose the characters (the script will align the hand automatically, but it helps to at least place it in the ballpark to start out).
- Add SilverHJ.cslist to the character performing the HJ.
- Set the receiver character in the dropdown.
- Pick a hand (Right or Left. Both hands is an option, but a little buggy and only recommended for experimentation). Make sure the hand has Position and Rotation control set to "On"!
- Check the "Active" box.
- Adjust position and rotation sliders as necessary.
The look in the image is Nance, available to supporters here.
The scene in the image is Lover's Cave Conversion, available to supporters here.
ENJOY!!!
Added Note: There was a question in the discussion about using a Dildo instead of a make character:
It only works with VaM's built-in Dildo (Add Atom->Toys->Dildo) and the atom name needs to start with "Dildo" (which it does by default). Just a heads up, the purpose of the "Up/Down" and "Forward/Backward" sliders flip when using a Dildo. Also, you can sometimes get more stable results if you enable "Base Up" which is a checkbox buried in the lower left of the UI. This option doesn't look as nice, but it can help if the animation is erratic. Hope that helps!