• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Hello. Free asset here.

Hotel apatament interior. Baked, colisions, movable doors.

4 variants of interior:
- Day light
d.jpg

- Night full light
nf.jpg

- Night less light
nl.jpg

- No light ( no bake )
nn.jpg



3 doors - inner, shower, bathroom.
doors.jpg


Recommended skyboxes:
https://hub.virtamate.com/resources/skyboxes.21319/

Some more screenshots:
1a.jpg
2a.jpg
3a.jpg
4a.jpg



Have fun)


Credits:
cgtrader.com
sketchfab.com
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Latest reviews

Positive
Version: 1
Posted:
Flat out great asset!
Upvote 0
Positive
Version: 1
Posted:
amazing enviroment, gonna miss your content for sure...
Upvote 0
Positive
Version: 1
Posted:
An absolute game changer in terms of realism, detail, and atmosphere. I especially like that it has a bright day light option since those seem so rare for interior settings in VaM. Add the skybox and it is stunning.
Upvote 0
Positive
Version: 1
Posted:
Excellent!
Upvote 0
Positive
Version: 1
Posted:
TacoCat, master of environments. Thanks man, you da best.
Upvote 0
Positive
Version: 1
Posted:
Damn, I wish I had this appartment in real life too. Thank you.
Upvote 0
Positive
Version: 1
Posted:
thank you !
Upvote 0
Positive
Version: 1
Posted:
hoooooooooou -- nooooooooou . . . . .!
this is magnificent --- 5/5 * * * * *
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Explorers in further regions of experience, demons to some, angels to otherS
Upvote 0
Positive
Version: 1
Posted:
Amazing room. cant wait for it to be ported whenever VAM 2.X comes so those lighting can actually affect the models
Upvote 0
Positive
Version: 1
Posted:
Thank's, looks amazing! But ingame i dont get i to look like the screenshots. The baked in lighting ins't showing for me. On another note: Am i supposed to use unityAssetVamifier on your assets?
Upvote 0
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