• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Flynn's Secret Lab...with Colliders

Environments Flynn's Secret Lab...with Colliders

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A quick update of the resource(s) by Vamtastic.


I noticed that nothing in the scene actually had collisions, so I imported them back to Unity, threw mesh colliders on the room and chair, and then re-exported.

Easy peasy.

Add a custom unity asset, select this assetbundle, select the prefab.

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Ohhhh how did I miss this! One of my favorite franchises of all time!
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