Sorry for this layman question. For a long time, I thought VaM stopped updating until VaM 1.21 was just released (which surprised me). So it seems that improving the performance of VaM 1.X is still ongoing in some way.
I have very poor knowledge of game developing, but I wonder how hard it is to further optimize the current VaM 1.X so that it utilizes more cores of CPU and GPU, like what is promised in the development of VaM 2.X. I know this is not an easy job but could any professionals explain how hard it is to do such optimizations based on the current VaM 1.X? It could be a project parallel to the development of of VaM 2.X...
I have very poor knowledge of game developing, but I wonder how hard it is to further optimize the current VaM 1.X so that it utilizes more cores of CPU and GPU, like what is promised in the development of VaM 2.X. I know this is not an easy job but could any professionals explain how hard it is to do such optimizations based on the current VaM 1.X? It could be a project parallel to the development of of VaM 2.X...