• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Question Why scenes in vr so slowly?

For VR, each scene has to be rendered twice, instead of just once. And often at a higher resolution than on desktop.

So drastically lower framerates in VR is completely normal.

You might try turning down quality to increase performance. Using the GiveMeFPS plugin to tweak your performance settings, or go into user preferences>performance and changing them by hand.

Or buy a faster computer.
 
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For VR, each scene has to be rendered twice, instead of just once. And often at a higher resolution than on desktop.

So drastically lower framerates in VR is completely normal.

You might try turning down quality to increase performance. Using the GiveMeFPS plugin to tweak your performance settings, or go into user preferences>performance and changing them by hand.

Or buy a faster computer.
I have a 3060, 16gb and r5 1600,all problems because I have a Bad CPU?
 
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I have a 3060, 16gb and r5 1600,all problems because I have a Bad CPU?
that 3.2 GHz clockspeed is probably what's slowing you down. The version of Unity Vam uses forces all body physics onto a single thread, which is the bottleneck for most people.
 
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