I
think it's the same I got (after fixing the passthrough), it seems Meta has random software issues as usual, and this affects AirLink specifically in my case.
I can't find the specific thread I saw on it earlier, but related I guess:
I'm having an issue with Passthrough since the latest Horizon app update. Quest 3 running v83.1034. Issue only manifests in Passthrough running on Meta Horizon Link 83.0.0.311.349) Using Unity 6.0 for testing but it affects all passthrough apps that I've made. Computer has an NVIDIA gpu.Objects...
communityforums.atmeta.com
Seems some had it, for some it was fixed, for some it re-appears.
One recommendation was factory reset, didn't help. On link cable however, no issues.
Recommended to turn off Sliced encoding in the debug tool, so that's next on my test TODO.