I found that whenever the built-in screenshot is started the time of the animation function will automatically zero, because some animations are more intuitive and convenient to use the animation Pattern
Is there any way to avoid the timeline automatically zero?
(The timeline of the animation mode is automatically zeroed out during screenshot)
Screen recording video
I'm using the animationPattern tool to make the lights rotate and then using the slider to control the timing. However, every time I try to save the scene, the timeline of the animation automatically goes to zero
Screen recording video2
Here's a simplified case, with animationPattern-controlled sphere movement, time=0 on top, and the sphere automatically moving to time0 whenever I save the scene
Is there any way to avoid the timeline automatically zero?
(The timeline of the animation mode is automatically zeroed out during screenshot)
Screen recording video
I'm using the animationPattern tool to make the lights rotate and then using the slider to control the timing. However, every time I try to save the scene, the timeline of the animation automatically goes to zero
Screen recording video2
Here's a simplified case, with animationPattern-controlled sphere movement, time=0 on top, and the sphere automatically moving to time0 whenever I save the scene
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