Why so many dependencies?

PhantasyStarfan

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So I just uploaded a file I thought would be fairly simple, cell made in blender, no textures. And a model used morph merger on.
But when I uploaded it, it came up with 30+ dependencies. Including stuff I made that seem to have no relation and other stuff kinda baffled by like " Cs Digital Studio.Cs_Sexy_Bunny_Rd.latest "? Stuff like "Valentino" deleted ages ago.




Am I packing this wrong or something? I don't understand why their's such a huge accumulated list of stuff seemngly not using.
 
I don't understand why their's such a huge accumulated list of stuff seemngly not using.
I looked at your previous version,
most dependencies got pulled because of 1 morph and 1 hairstyle used inside your scene (referencing other packages).

Skippy/Burns 1.vam hair inside PhantasyStarfan.Kung_Lee_PackV2.latest
Mouth Side Crease.vmi
morph inside PhantasyStarfan.Work_fucko.1
dep.png
Hope this helps. ;)
 
For sharing a look with custom morphs, you may want to merge them first with the MorphMerger plugin.
I personally really hate downloads with an unneccessaryly long dependency list, too.
 
I was trying to share a look, it should be my first one. Then I tried to pack it in a var and saw the dependencies list, I gave up. It's too much! This should be overworked in 2.0. Totally confusing.
 
I was trying to share a look, it should be my first one. Then I tried to pack it in a var and saw the dependencies list, I gave up. It's too much! This should be overworked in 2.0. Totally confusing.
I agree with you. Recently I saw something with almost 50 dependencies! No way! Must be something REALLY good before I put all that unwanted additional stuff to my overboarding VaM installation. At least there should be a way to kill all those error messages at VaM start, if I have skipped some dependencies here and there.
 
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