I have an assetbundle file which is used for my scene that contains multiple ".unity"s. The problem is that the size of the assetbundle file is too big (near 1Gbytes) so it cannot be included in the single var file. (due to the upload size limit of 500Mb of hub) I want to divide the assetbundle file into multiple assetbundle files which contains only one ".unity".
Is there any good recommendations? or standalone tools to do this? or simple scripts to be used in the unity editor?
I'm not a person of unity editor, so tried some scripts, but all failed.
Is there any good recommendations? or standalone tools to do this? or simple scripts to be used in the unity editor?
I'm not a person of unity editor, so tried some scripts, but all failed.