Hello,
I actually wanted to create my own environment. I've saw this video showing how to do it, one problem, when I want to build my map using AssetBundles Browser, it doesn't work ! I just hear the error sound effect of windows but in the error logs I can saw that :
I have tried any advice of ChatGPT for solving my problem (like editing a
AssetDatabaseABDataSource.cs source code but since It didn't changed anything I restored it to his default settings, I've tried to change the path -> innefective). I honestly don't know what to do at that point. My map is done and I just have to export it but this damn error is ruining everything...
I just want to say that I'm a newbie about 3D things. The map was first done in 6000 version of Unity in which I succesfully built the AssetBundles of the map but since I was not aware of the fact that VaM only support unity version of 2018 (why btw ?) I had to somehow convert it to 2018 version (had to import the map using fbx format and a raw model of the terrain, with some texture fixing it was fine...). I must have the correct version (2018.1.9.f1). So maybe it has to do because I brought the map from a newer version but I don't think that the actual issue but to be fair, I don't know at all lol.
Thanks to anyone that could help me ! Thanks.
I actually wanted to create my own environment. I've saw this video showing how to do it, one problem, when I want to build my map using AssetBundles Browser, it doesn't work ! I just hear the error sound effect of windows but in the error logs I can saw that :
I have tried any advice of ChatGPT for solving my problem (like editing a
AssetDatabaseABDataSource.cs source code but since It didn't changed anything I restored it to his default settings, I've tried to change the path -> innefective). I honestly don't know what to do at that point. My map is done and I just have to export it but this damn error is ruining everything...
I just want to say that I'm a newbie about 3D things. The map was first done in 6000 version of Unity in which I succesfully built the AssetBundles of the map but since I was not aware of the fact that VaM only support unity version of 2018 (why btw ?) I had to somehow convert it to 2018 version (had to import the map using fbx format and a raw model of the terrain, with some texture fixing it was fine...). I must have the correct version (2018.1.9.f1). So maybe it has to do because I brought the map from a newer version but I don't think that the actual issue but to be fair, I don't know at all lol.
Thanks to anyone that could help me ! Thanks.