Ah, somehow I missed... I shouldn't have assumed the older version would have those properties...
@hazmhox if we were able to merge this with the vr_render plugin, then we'd be able to render multiple camera angles simultaneously. That would be frickin' amazing. I primarily use VaM to create videos for the wife, and the ability to get multiple shots all in one render would be insane.
It's a frame by frame rendering plugin that let's you get flawless 60fps at highest settings regardless of your rigs power. - https://hub.virtamate.com/resources...d-flat-2d-audio-bvh-animation-recorder.11994/ - I don't use it for the stereo, I do flat renders. I also wish I could get it to capture spatial audio instead of stereo, like 5.1I don't know what vr_render is. And I don't get what you mean by "render". You mean compress a video in realtime?
Also someone has been modding this plugin to allow for multicore performance (greatly increases the render speeds) and now they've modded it to render directly to FFMPEG stream - https://hub.virtamate.com/threads/v...-animation-recorder.13881/page-11#post-151004I don't know what vr_render is. And I don't get what you mean by "render". You mean compress a video in realtime?
Hmmm multiple instances of the plugin on different atoms with different output folder names... I bet that would work Thanks for the idea!Ho wait, ok. Well, not really the goal of that plugin :']
Technically I suspect that you could align multiple screens and use that plugins to render the final video tho.
Hello, any chance we could get a feature that would allow further customization of the screen? I personally would love to adjust the "bulge" deformation of the screen, so that the screen would fit old CRT TVs and not just flat screens.
Or if anyone would know of a workaround for this plugin, please let me know.
Cheers
As long as I'll be able to fit it into the TV I want I'll be happy for anythingThat would mean a customizable vertex shader, not a bad idea, but it seems a big effort for a rare use :']
I could, on the other hand add "meshes" (instead of a simple plane) with a base shape. But this would make a bit harder to get a proper ratio. Would you like that?
btw. not sure if you're gonna do it, but if you would. Could you maybe add the mesh in a 4:3 ratio? Since most old TVs were made for that ratio I think that would solve what you were saying about nailing the ratio. I might have misunderstood it tho.
The plugin allows you to set your ratio, in the camera AND in the screen. Just put the same ratio in both.
I think you might have missed that, because technically, having an actual convex screen is not that important (it's highly unlikely anyone will notice that it's convex or not).
Edit: btw, most modern tube TVs were flat. My last one was indeed flat
As a frame of reference, the miss VAM contest I did. The TV assets have a simple flat 2D plane inside the mesh. It pretty much does not need a specific mesh :]
Gotcha, no worries. I ended up using a different TV asset.Discussing this makes me realize that it would be pointless to make some meshes haha
No matter how I make the meshes, someone is gonna have a "shape" issue.
For the ratio I was refering to, it was for the actual mesh. Let's say I'm making a "tube" mesh. As soon as you would size it properly, change a bit the ratio to fit your screen. The convex will have it's "ratio" changed. Let's say the "screen" is 40" by 30" and the bulge is like, 1 or 2", as soon as you're gonna size it, the bulge will either be bigger or smaller.
I could work on advanced vertex shader to compensate for that, but the plugin it not that popular (at least for the available content on the hub) for me to invest a bunch of hours in a detail as small as a 1" bulge
Hi Hazmhox
I'm trying to make a "screen-in-a-screen" effect. But the render to texture is showing itself inside the second camera.
I put a screen shot below. Do you know if its possible to hide that screen-in-screen view from the second camera? Something tells me it's not possible. ?
Thanks for your help!
How does this compare to the Spy Cam plugins - performance wise?
Is there a way to record and do a video playback with this plugin?
Hey, firstly, thank you for making this plugin and secondly, would it be possible for me to adjust the "material" effect called "screenglitch01" that I can pick in the VAMlive screen?
[...]
Improvements
- Long overdue: improved the culling mask for @ICannotDie (thank you for the idea bro!). Removed VAM UI from the feed and also the player camera.
Materials
- Added new materials for @shidyhartha : Screen_Noise ( the same as Glitch01 but without the slight glitches ) and Screen_Glitch01Strong. Through triggers and actions on a screen, you can use ScreenOpt_Material to swap between material...