Question VAM noob question - help needed with rigging props

FurrDreamVR

Member
Messages
19
Reactions
84
Points
13
Hello VAM community :) first of all i must apologize for my bad english :)
Ok then .
I am pretty experienced 3d sculptor , and did a lot of furry related tabletop models . Recently i stumbled upon VAM and was surprised with quality of realtime simulations . Surely there is like almost no furry related models , but think can change it :) at this moment my main problem is - i cant understand why my rigged test tail model with bones ,after i export it to vam not acting like rigged object . i used jiggle bones addon maybe there is some info how do to it right ? i am good at zbrush , and pretty medium in blender , and like noob in unity :D
Surely i can do all models with just hair simulated tail , but this not looking good on like with skinny tails dogs or lizards.
PS here some donkey girl wip i am working on
all clothes and hair are from free hub and i will credit their owners a bit later when post final.
 

Attachments

  • donk_petite_wip.jpg
    donk_petite_wip.jpg
    362.6 KB · Views: 0
Last edited:
Back
Top Bottom