The set up is 2-atoms with shirts and pants. I use the triggers 'Allowdetatch' 'Friction' 'Compression resistance' 'reset' on a button (and in timeline) to help with the removal during a scene. However, I have multiple segments on timeline that I want to use different clothing for..
The problem is when I reload a scene: Every time I reload the scene, all the triggers 'Receiver' are blank in TIMELINE and BUTTONS. It's like the triggers recognized that the Atom wasn't wearing the pants and decided there would be no receiver for it at all. I can't keep fixing them everytime I load....
Trouble shooting:
I reloaded the scene with the clothing already on (Didn't work)
I made a preset button with all the correct triggers (Temporary fix however TIMELINE even has a blank receiver so I'd have to correct it on all timelines every time)
It makes it so that I can never have a clothing change because the logic is broken. Is this a bug? or am I doing it wrong?
EDIT: I figured out a small solution (I can only have one clothing peel off scene) If I save the scene with the correct clothing on. Then when I reload the triggers will still be blank, HOWEVER, if I click on the affected buttons, they repair themselves as long as the clothing is on. This just means that I can't have multiple clothing triggers that perform multiple tasks. I can only have one set of clothing per atom with a bunch of triggers.
The problem is when I reload a scene: Every time I reload the scene, all the triggers 'Receiver' are blank in TIMELINE and BUTTONS. It's like the triggers recognized that the Atom wasn't wearing the pants and decided there would be no receiver for it at all. I can't keep fixing them everytime I load....
Trouble shooting:
I reloaded the scene with the clothing already on (Didn't work)
I made a preset button with all the correct triggers (Temporary fix however TIMELINE even has a blank receiver so I'd have to correct it on all timelines every time)
It makes it so that I can never have a clothing change because the logic is broken. Is this a bug? or am I doing it wrong?
EDIT: I figured out a small solution (I can only have one clothing peel off scene) If I save the scene with the correct clothing on. Then when I reload the triggers will still be blank, HOWEVER, if I click on the affected buttons, they repair themselves as long as the clothing is on. This just means that I can't have multiple clothing triggers that perform multiple tasks. I can only have one set of clothing per atom with a bunch of triggers.
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