Ok, this is totally offtopic for this thread...but whatever
Btw MacGruber where you ever able to fix your PostMagic instability issues in terms of destruct it correctly ?
the floating alpha problems, the NAN issues, the 3d UI scaling and instability issues ?
I'm not working on PostMagic because it
cannot be fixed. PostMagic has not changed in 3 years, expect for minor updates when VARs were introduced. PostMagic is little more than a UI-frontend making hidden VaM features available. It also rearranges the VaM's render pipeline a bit, to fix the worst UI issues. Under the hood its some
super old version of Unity's Post Processing Stack which Meshed happend to ship VaM with. He probably tried to get it working, failed and forgot that VaM was still shipping with it. I just finished that work, with some VaM hacking.
"Fixing PostMagic" would mean updating to a current version of that Post Processing Stack, which isn't compatible with VaM's version of the Unity engine...not to mention that it isn't something a VaM plugin could bring in. You can't do everything from a plugin.
The ONLY alternative would be a complete new implementation of a Post Processing Stack desgined to work with VaM. Thats a 1-2-year full-time job for a team of 5-10 specialized graphics coders. I'm not kidding. I hope you agree that is complete idocy to do for a single person in their free time. Way better to wait on VaM 2.0 which uses a newer version of Unity engine and Meshed can simple use Unity's current off-the-shelve Post-Effect solution....which is probalby just a 1-2 week job for a coder to build a useful in-game UI for.
BTW: NaN issues are your broken meshes, not PostMagic.
Taking Money from others and leaving his on top work in such a catastrophic state isn't really cool
I don't think you realize even
remotely how much time went into my work. Usually around 30-40 hours per month. Sometimes 80 hours, if I had vacation to burn. After Patreon fees, payment provider fees, currency conversion fees, 40% income taxes....even at the best times I ended up with about the equivalent of half of minimum wage per hour in my country. That's for highly specialized coding work that would usually cost you like 100€/hour (gross). By the way, my stuff was
always available for free after 2 weeks, with a few exceptions where it was 4 weeks. Nobody forced you to pay for it.
Also you appearently missed this thread (and 2 posts on my Patreon and a PM that went to all active Patreons):
Just to make that clear, this is not an early April's Fool post ;) Some probably already suspected this after I had paused my Patreon for the last two months, I decided to stop my engagement in the VaM community for the foreseeable future. But, ...why? I was active in the VaM community more or...
hub.virtamate.com
I guess some Chinese will take your place fast in the future
I announched already in 2020 that I wasn't continuing on PostMagic. Apparently then there wasn't anyone in 2.5 years who managed to pick it up and improve on it. All my stuff is under CC-BY-SA license, everyone can legally making changes and publish them (under the same license). You can do it yourself, if you think it's easy.