Currently, the game physics are CPU-driven, so there are quite a few limitations. It would be nice if you could change the physics engine to one that uses the GPU, something like NVIDIA PysX. I have an i9-13900k and a 4090 and the GPU is barely in use during scenes and the CPU is being used to the max. In creator scenes like CGS which are quite demanding, the performance is horrible, very low FPS... So, it would be nice if the game would use the GPU for physics, thanks.