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Solved Textures : Mass import from directory !??!

BoomerVamer

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May 13, 2022
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Not 100% sure what it does but I guess it takes all normals, decals ... from a directory and selects/applies them saving you the time to select them 1 by 1.

But ... I have never been able to make it work ... not sure what I am missing.

Are there pre-requisites ? should we point to a specific directory level ?

Can somebody tell if it works and how you go about ?
 
Solution
"Mass import" only works if the files have the right names. From the wiki:

Your textures should follow this naming convention to be correctly recognised and placed by the Mass Import function.
Diffuse texture: faceD, torsoD, limbsD, and/or genitalsD
Specular Texture: faceS, torsoS, limbsS, and/or genitalsS
Gloss Texture: faceG, torsoG, limbsG, and/or genitalsG
Normal Texture: faceN, torsoN, limbsN, and/or genitalsN



Otherwise, load them one by one and then save a skin preset.
"Mass import" only works if the files have the right names. From the wiki:

Your textures should follow this naming convention to be correctly recognised and placed by the Mass Import function.
Diffuse texture: faceD, torsoD, limbsD, and/or genitalsD
Specular Texture: faceS, torsoS, limbsS, and/or genitalsS
Gloss Texture: faceG, torsoG, limbsG, and/or genitalsG
Normal Texture: faceN, torsoN, limbsN, and/or genitalsN



Otherwise, load them one by one and then save a skin preset.
 
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