Occasionally, custom body hair fails to load when loading up a scene, with the message :
It uses the scalp "directskinmale".
If I force it to reload, it works fine, and only happens sometimes.
Is there something I could be doing wrong, or a known bug or something like that?
!> Exception while loading Custom/Hair/Male/UrukYay/urukyay_leghair.vab System.Exception: Binary hair data not compatible with chosen scalp mesh
at GPUTools.Hair.Scripts.Geometry.Create.RuntimeHairGeometryCreator.LoadFromBinaryReader (System.IO.BinaryReader binReader) [0x00000] in <filename unknown>:0
at MeshVR.DAZDynamic.Load (Boolean createWithExclude) [0x00000] in <filename unknown>:0
It uses the scalp "directskinmale".
If I force it to reload, it works fine, and only happens sometimes.
Is there something I could be doing wrong, or a known bug or something like that?