Skybox asset exploding models

StardustVR

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So I created a cool skybox in Unity and it looks great in VAM. However when I add a model to any scene she explodes. If I disable collision in the CUA (skybox) it works fine. Question is how can I disable collision permanently on this asset? I'd like to eventually share it on the Hub but need to figure out how to disable that so that everyone who tries to use it doesn't have this happen. I did not intentionally add a collision in Unity, but I guess I somehow did. What am I missing?? Thanks.
 
Select the prefab in unity. In the inspector window click the gear icon next to the mesh collider and select "remove component".
 
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