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Question Scene compressor utility

necros

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Hi, there is project-canyon`s scene compressor utility - is it lossless and can be used on scene jsons? and/or on other jsons too, like meta.json
Also there is Minify utility - can it be losslessly used for shrinking all jsons in vars? Anyone tried?
 
JSONs usually are quite small in size compared with texture images, CUA, etc. There's also a big advantage to have them human readable to make changes directly on them.
What is it that you want to gain from minifying jsons?
 
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Is this still relevant? (It's been 4 years since last update) https://github.com/ProjectCanyon/SceneCompressor
Main purpose was to shrink animation data inside scene json.
JSONs usually are quite small in size...
Yes and no, of all JSON's inside VaM scene is the one with most impact on file size (mocap scene with couple mill lines can easily be 100-300MB or more)
It adds up, especially for local stuff, outside package.
But .var compresses it well enough, take this one for example: 111MB package with 488MB mocap scene inside (scene alone 24.9MB compressed).
 
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Right, I forgot about mocaps, those do get huge.
 
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I want to trim junk data) P.S. Is it possible to shrink 3ds files (without quality loss)?
 
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