• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.
Realistic Foreskin & Erection Simulation

Plugins + Scripts Realistic Foreskin & Erection Simulation

Download [1.15 MB]
Hi, you are right, this is unfortunately somewhat a breaking change. I thought about it for some time, but usability won against backwards compatibility in this case. If you know the old and new triggers (see below), you could edit them directly in the .json (replace) effectively:

- RealisticErection: OLD "Erection Level" remained the same in NEW, this works from 0-1 and this is the intended main erection level trigger. I recommend using this one!

- RealisticErection: OLD "Erection Test" is NEW "Test Mode: Set Erection Level", this works from 0-700 (intensity) and only presets the level. To activate the preset level, use the next trigger.
- RealisticErection: OLD "Testing" is NEW "Enable / Disable Test Mode", on/off, only activates/deactivates test mode, the preset level will be applied.

And you are right, I removed the test triggers in the Foreskin plugin. I considered them not useful as they did not work reliably (not at all in transition state of the foreskin).

- RealisticForeskin: OLD "Testing" (test mode activation) and OLD "Foreskin Test" (foreskin level) have been removed. NEW "Foreskin Tension" works to control the foreskin state, but slowly. Please describe to me what you need the manual foreskin control exactly for, so I can think of a good solution.
Oh ok, thanks ! i've tested the Foreskin Tension (before i was playing with foreskin test 'ON' at 0, then turn the foreskin test trigger to OFF to reach an effect of close/open), but now it looks even better than the old trigger. So its very nice (y) :love: , just require to set it to 0 to get the expected result. Awesome improvments indeed! 🙏
 
Back
Top Bottom