• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Realistic Foreskin & Erection Simulation

Plugins + Scripts Realistic Foreskin & Erection Simulation

Download [<1 MB]
  • Added mouse over tooltips to almost all UI elements. I therefore remoed most help text boxes, adding some space to groups of items in the UI and simplifying the UI of the clothing, orgasm and Divining Rod sections and integrating the Offset configuration into the Morphs UI (Foreskin). The UI is now somewhat more generously spaced. Thanks @Skynet for the cool tooltips plugin!
  • RealisticForeskin: Introducing the “Hoodie Fold Remove” morph as the new default. this morph will adapt according to the erection level and removes the strange fold at the penis base when erect.
  • RealisticErection: Replaced the 'Scrotum Adhered' morph with 'Scrotum Depth'. 'Adhered', 'Pendulous' and 'Castrate' all did similar things. The 'Sc_Globe' morph has also been replaced with 'Scrotum Castrate', because the latter is better suited to create large testicles. Thanks @Tenzan for suggesting the morph changes.
  • ControlCenter: Fixing a bug when loading saved scene files with AltFuta, leading to a complete reset of all morphs. Thanks @Tenzan for the bug report!
  • RealisticErection: Increased the urethra opening effect during orgasm a little bit to make it visible.
  • ControlCenter: Improved the usability of the clothing / sim undress / penis shrink system, also fixing some bugs. If a clothing item cannot do sim, this will now be reported in the message log.
  • RealisticErection/RealisticForeskin: Added additional checks to remove the debug lines during offset configuration for Divining Rod and foreskin triggers when the UI is not open.
  • ControlCenter: Updating to the latest DecalMaker v57, updating the plugin preset. Thanks @Chokaphi for dealing with the alpha bug!
  • ControlCenter: Updating to the latest SexyFluids v19, updating the plugin preset.
  • Updating to the newest version of 14mhz’ CustomLayoutUI and CustomUI, now using default unmodified versions. These plugins are packaged with this .var.
  • ControlCenter: Fixing a bug on male atoms which led to balls colliders being restored when changing clothing items. There is now a periodic check to keep the selected option actually in force.
Have fun and feel free to report bugs or suggest your ideas! In case of bug reports, please include detailed steps to describe the circumstances under which the bug occurs.
  • ControlCenter: Fixed a bug that prevented 'Interactive Mode' of VAMMoan plugin to be correctly restored during save file loading. Thanks @Stingwray for the bug report!
  • Using a better method to detect plugin sub UI state (open/close), thus only refreshing the info box strings when really needed (small performance gain). On the other hand, increased the updating frequency of the info texts if the user is on the respective plugin UI page.
  • Erection: Fixed morph value restore upon plugin removal or reload. Now also including morphs 22 to 27 in ‘reset to defaults’, and including all morphs in ‘restore previous morph config’.
  • Erection: Integrated the possibility to keep morph values of a loaded appearance preset file. Normally, the plugin controls the erection morphs and ignores appearance preset loading while the plugin is active. In order to activate an appearance preset's genital morphs, first disable the plugin (tickbox), then load the desired appearance preset, re-enable the plugin and click on ‘Restore Previous Morph Config’ in the erection plugin. This will restore the genial morphs of the appearance preset file. Thanks @Guiom for the idea!
  • Erection: Updated teh included preset to Foost SexyFluids version 18.
  • Foreskin: Fixed the way how loading the plugin deals with already existing cum cloth items. Existing cum cloth will now not be removed any more when loading a fresh instance of the plugin (or reloading it) while the “Add cum cloth” parameter is unchecked. This means you can use your own cum cloth system and this plugin does not remove your items. Thanks @ispinox for the bug report.
  • Erection: Penis Base Control MaxForce is now also modified by the “Floppiness” factor, meaning that a higher floppiness value will give less mass, but more damper and more max force on the three penis joints. If you have a big, heavy genital which is intended to be floppy while flaccid but still able to stand when erect, increase the “Floppiness” slider to about 3 while adjusting the spring values for base, mid and tip. Thanks @MaggieSFM for the hint.
  • Erection: Pumping at max intensity is now also "off" if orgasm is not activated.
  • ControlCenter: Updated the SexyFluids preset to version 16.
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Credits: [Morphs / Appearances]: HotlineVam.DorisBaumschlagFFA.1 (CC BY-NC-SA), HotlineVam.GinaVogelFFA.1 (CC BY-NC-SA) | [Hair]: Theuf.Nakirahairstyle.1 (CC BY), AT5.[Hair]AT5H08.3 (CC BY), Theuf.Karryhairstyle2blonde.1 (CC BY), Theuf.Karryextra1blonde.1 (CC BY) | [Clothing]: YameteOuji.Neck_ChokerLaceA.2 (CC BY), Skynet.toenails_HD.3 (CC BY), Bamair1984.EyeBall_Shadow_V2.1 (CC BY), vamBear.futaPikeLightfoot.2 (CC BY), maru01.YH_gym_clothes.1 (CC BY), EuLinRabei.Lets_Summer_Outfit.1 (CC BY-SA), JD.Gold_Accessories.1 (CC BY), BooMoon.Pretty_Eyes_Pack.9 (CC BY), VAM-YJ.Bikini-Gal_Outfit.1 (CC BY-NC) [Poses] by LDR (Sitting075 & Sitting076)

  • ControlCenter: Fixed a bug which occurred after loading a saved scene and led to continuous reloading of ControlCenter due to gender change detection. Thanks @Gamer00729 for the report!
  • Updated the presets to the newest versions of DecalMaker and SexyFluids
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Credits (automatically composed by Credit & License Scanner): [Morphs / Appearances]: ascorad.asco_HandMorphs.3 (FC), Skynet.BetterBends.14 (CC BY), HotlineVam.GinaVogelFFA.1 (CC BY-NC-SA), V2.___UniversalMorphCollection___.103 (FC), Clownmug.SubtleDetails.2 (FC), Azur.Body_Morphs_details.1 (CC BY), Azur.Spine_Folds.1 (CC BY), HotlineVam.NadjiaHansenFFA.1 (CC BY-NC-SA), particle pinnacle.support_vibration_layer_animations.1 (CC BY), MacGruber.Life.12 (PC EA) | [Hair]: Theuf.Karryhairstyle2blonde.1 (CC BY), Theuf.Karryextra1blonde.1 (CC BY), AT5.[Hair]AT5H08.3 (CC BY), Tomynator.3_Pack_Hair.8 (CC BY) | [Clothing]: Jackaroo.Clothing_Lashes_Female.1 (CC BY), Bamair1984.EyeBall_Shadow_V2.1 (CC BY) | [Plugins]: Hunting-Succubus.AutomaticBodySmoother.7 (CC BY-NC-ND), RunRudolf.NippleClippingEliminator.19 (CC BY-SA), MacGruber.PostMagic.4 (CC BY-SA), AcidBubbles.Timeline.287 (CC BY-SA), AcidBubbles.Embody.61 (CC BY-SA), AcidBubbles.SpawnPoint.6 (CC BY-SA), Skynet.BetterBends.14 (CC BY) | [CUA]: LDR.Sports Equipment Room.1 (CC BY), JACK SIN.clothes.2 (CC BY)
  • RealisticErection: Fixed female sex partner squirting spontaneously. Thanks @Foost for the hint and support at fixing it!
  • ControlCenter: Updating to the most recent version of Foost's SexyFluids, providing an adapted plugin preset with the changed triggers.
Let me know if you miss anything or find a bug. Have fun!
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Credits: 'Anne' by ddaamm & 'Colette' by LoveDance, poses by LDR 'Sitting Pose'
  • RealisticErection: Fixing crash when increassing 'Erection Delay' beyond 3.5 due to high exponential numbers. Thanks @Pave99 for the bug hint!
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Credits: 'Laia' by LoveDance with 'mbikinitop05' & 'gtop_01' by maru01, 'Bikiki-Gal Outfit-6' by VAM-YJ, 'moped glasses' by mopedlampe, pose 'Normalized Poses - Lying 164' by bill_prime
  • RealisticForeskin: Fixed a Null Reference bug in the checkDecalMaker code section, occurring only for some users, reason remains unknown. Thanks @SlimerJSpud, @burim001, @JonyPink, @I_NAMELESS_I & @bash23 for helping to debug it.
  • ControlCenter: Added a few more checks to keep tickbox states in line with plugin installation state, adding a check for Resources_Pack when trying to load the DecalMaker preset.
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Credits: Pose: Appearance 'Julia' by Theuf, skin 'Gigi' by RenVR & WeebU, pose 'Anime and Sitting Poses' by AshAuryn
  • ControlCenter: Fixed a bug not re-enabling the Erection plugin after one-click altfuta conversion
  • RealisticErection: Fixed a bug not allowing re-enabling of breathing routine after removing VAMMoan
  • ControlCenter: Added the ability to remove DecalMaker plugin by button click
  • All plugins: Simplified the gender detection routine, leaving out the costly GetComponentsInChildren<Collider>() procedure in all three plugins, now determining altfuta ‘gender’ by detecting the presence of the AlternativeFuta plugin
  • ControlCenter: Fixed feedback on 'Disable Testes Collision' tickbox click when female
  • ControlCenter: Fixed several hidden error messages only appearing when using perfectbloo's debug console (https://hub.virtamate.com/resources/debug-console.64772/)
  • RealisticForeskin: Fixed a bug not initiating male variables after switching gender from female to male/altfuta

Credits: Appearances: 'Kira' by MvFF and 'Julia' by Theuf, AltFuta skins 'Gigi' and 'Tasha' by RenVR and WeebUVR
  • Implemented a new, triggerable function to ControlCenter which allows scene creators to add e.g. UIButtons to their scenes which allow fully automated one-click AltFuta conversions. These conversions include an appearance preset and an altfuta skin preset. Everything runs in the background in Play Mode without any user input, popups, choosers or file selectors. The corresponding trigger in ControlCenter is called 'Set AltFuta Presets File Paths' and must include two paths (separated by a space). The first path points to an appearance preset file, the second path to an altfuta skin preset file. Thanks @Virtamales for the idea!
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  • Reduced heap memory growth rate from around 0.25 MB/sec to 0.03 MB/sec by caching further variables and making the check for plugins more streamlined. Thanks @CheesyFX for the 'Heap Monitor' (https://hub.virtamate.com/resources/heap-monitor.64477/)
Have fun with the new functions. Since the converter is pretty complex, use this version with some caution and please report any bugs you might find. One additional note: The error log popup '!> Could not find any policy for material Custom/Discard' when loading a new altfuta setup comes from the Alternative Futa plugin loading and I cannot get that away.
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