Yeah, I was under that impression. That's why I was so reticent about asking for it

. Personally, I use it more for animations, but I imagine this feature could appeal to some others, too, so others could prefer it for still images.
I don't know much about the game inner workings, but it would seem to me collision with these is just too much of a hassle. The cages are too small, and the penis geometry too fluid. I was under the vague impression that simply focusing on morphs, some adjustment of the CUA, and somewhat reducing penis joint movement could perhaps work, but yeah, it's just overactive imagination =P. I'd totally understand if you told me this is just a no go.