I have two separate issues for my Oculus Quest 2:
- I have a var scene file where it appears as if the L/R lens is crossed, or is interpreting the headset incorrectly BUT for some reason the UI appears to be displayed fine
- I'm getting weird fractal distortions in heavy scenes that randomly appear. On less busy scene files they don't seem to appear. Could this be a bug in a plugin? I've messed with the overall display settings and it doesn't seem to be having any effect