My dream for VAM is a VR version of the Holodeck.
Within this virtual space, you have "living" breathing, walking, talking people who know how to interact with their environment, have a library of actions they can perform when they feel like doing so, and know who the players of the space are, and how to interact with them.
This requires a framework that enables a character to "download" sets of actions (like kung-fu, hip-hop dancing, ballet, karma sutra, etc.)
It also requires the character to know how to talk, understand speech, and respond to commands (if willing). Then going further, exhibit personality and give preferences and react to how they are being interacted with based off those things.
This would allow developers who create animations to package them up as actions which could combine with libraries from others and use them all seamlessly on any character.
2.0 graphics are looking amazing. But we're going to get pretty bored with them if there aren't any brains behind the polygons. We need both sides of the equation.
I'm very impressed with strides towards this, but I would love to see talented developers team up on a strategy to bring VAM living, breathing, walking, talking and acting virtual people into this game.
Thanks and thanks in advance for all the work being done to bringing this into reality. You all are on the cutting edge of cyberspace here.
Within this virtual space, you have "living" breathing, walking, talking people who know how to interact with their environment, have a library of actions they can perform when they feel like doing so, and know who the players of the space are, and how to interact with them.
This requires a framework that enables a character to "download" sets of actions (like kung-fu, hip-hop dancing, ballet, karma sutra, etc.)
It also requires the character to know how to talk, understand speech, and respond to commands (if willing). Then going further, exhibit personality and give preferences and react to how they are being interacted with based off those things.
This would allow developers who create animations to package them up as actions which could combine with libraries from others and use them all seamlessly on any character.
2.0 graphics are looking amazing. But we're going to get pretty bored with them if there aren't any brains behind the polygons. We need both sides of the equation.
I'm very impressed with strides towards this, but I would love to see talented developers team up on a strategy to bring VAM living, breathing, walking, talking and acting virtual people into this game.
Thanks and thanks in advance for all the work being done to bringing this into reality. You all are on the cutting edge of cyberspace here.
Last edited: